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July 22, 2003

Afternoon MystMaker Ideas

These are some random notes about the game my students are planning to make for the afternoon session of the Kids on Campus workshop: MystMaker.

Areas:
- Castle, Russia, Chess, Big House, Mansion
(claimed by Julian -- also working on ending)

- City, In Sky, above Mexico, Near Space, with a Subway
(claimed by Rem -- also working on ending, and Jake -- also working on intro)

- Underwater, below Antartica, with islands.
(claimed by Alex, and Matt -- also working on intro)

- Pyramids, in Egypt, with caves.
(claimed by Charles, Ben, and Ngwese -- also working on intro)

Throwback to Charlies Angels in intro (speakerbox, etc)
Goal is to collect parts of your mission (usually by making a delivery) so that you can get the money to pay for your awesome car.

You'll need to go to different countries, avoiding those trying to catch you and from making mistakes.

You can die... By getting three "strikes" against you. If you make it all the way through without ever making a mistake, you'll get an alternate ending.

Posted by Andrew at July 22, 2003 03:23 PM

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