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July 22, 2003

Morning MystMaker Ideas

These are random notes for the Morning Session of the Kids on Campus workshop that I am teaching:

Three areas:
Lair of Evil Dictator (in the Woods)
- includes a weapon shack

Castle (in the Woods)
- includes a jail.

Motel (in the run-down neighborhood)
- restaurant
- fortune cookie in restaurant with message.

Bosses:
Fire Monster (lair)
Electical Monster (weapon shack)
Giant Brain (castle)
Invisible Rhino (jail)
Llama (motel)
Cow (restaurant)

Final Boss:
Monkey

People working on different elements:
Lowell (intro & ending, some of castle?)
Rich (woods area)
Phil & Chris (the lair)
Nick & Scott (the castle)
Dave & David (the motel)

Other notes:
The llama gives you "llama beans"
Undersea area?
You start as a gas station attendant, and the monkey drives off without paying, so you go after him seeking revenge/payment.
You can pick your own sex at the beginning of the game male/female.

You'll have an "elf" friend who can help you.
You could also get a special weapon at the beginning that could help you win.

Goblins & robbers could be in the woods...
The definite 'plot' hasn't been figured out yet... But you'll probably need to get through and beat the bosses in different 'orders' so that you can have what you need to beat the next boss and eventually the final monkey.

Posted by Andrew at July 22, 2003 10:45 AM

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